About Graphynia
A creative toolbox for visual work: create, edit, convert and play, right in your browser.
What is Graphynia?
Graphynia is a growing collection of free online graphics tools – twelve of them today. Generate patterns, mandalas, blobs, waves and swirls, convert colors between ten color models, build CSS shapes, play with your webcam. Everything runs directly in your browser: no downloads, no installs, no sign-up and no watermarks.
Browse everything on the All Tools page. More categories – image editing, SVG utilities, text effects and design assets – are on the way, and new tools are added continuously.
Why everything is generated, not stored
Our tools do not hand you files from a library. They compute the artwork, on your machine, the moment you ask for it. That one decision explains most of what the site is:
- The variations do not run out. Pattern Maker does not hold a few hundred finished patterns; it holds a few hundred recipes, each with its own sizes, spacings, angles and colors. The same is true everywhere else. There is no download counter because there is nothing to count.
- The output is vector art. The drawing tools produce SVG, so what you make stays sharp at any size and opens as editable artwork in Figma, Illustrator, Inkscape or Affinity. PNG, JPG, WebP and ready-to-paste CSS come out of the same drawing, at whatever size you ask for.
- Results are repeatable. The randomness is seeded, so the same settings always redraw the same artwork. Randomize explores; it does not gamble away what you had.
- It is fast because it is local. Nothing is queued behind other people's jobs. Camera Funhouse runs its effects on your graphics card through WebGL, which is why the webcam preview keeps up in real time rather than arriving a second late.
- It can be free without a catch. Rendering costs us nothing per image, because we do not render anything. There is no per-export cost to recover, so there is no export limit, no credit system and no paid tier holding back the good features.
Your files stay on your device
This follows from the above rather than being a policy we adopted. Images, text and camera video are processed entirely in your web browser, using JavaScript and the capabilities your browser already has. They are never uploaded to our servers – not because we delete them promptly, but because there is no upload step in the first place. Close the tab and the work is gone from everywhere, including from us.
You can read the specifics in our Privacy Policy.
How the site is paid for
Being straight about it: we measure visits with Google Analytics and carry ads from Google, and both use cookies you are asked to consent to. The analytics tell us which tools people actually use, which is what decides where the next months of work go. The ads pay for the hosting and the domain – and because nothing renders on a server, that bill is small enough that ads can cover it without anyone needing to pay for anything.
None of it touches your files, which never reach us at all. The Cookie Policy lists exactly what is stored and why.
Free to use – also commercially
Everything you create with Graphynia's tools is yours to use in your own work, personal or commercial, with no attribution required. The one thing we ask is that you use it in something rather than reselling it as a pack of artwork in its own right. If you find the tools useful, a link back to graphynia.com or a mention is always appreciated.
Our License page spells it out with examples, including where the artwork comes from – no photographs, no AI image models, nothing scraped.
Who is behind Graphynia?
Graphynia is built and run by Injosoft, a Swedish internet company located near Gothenburg. We are also behind the ASCII Art Archive, one of the largest collections of ASCII art on the web.
Graphynia grew out of that work. Turning a webcam feed into ASCII art means writing a lot of image processing that has nothing to do with ASCII – mirrors, distortions, color effects – and it became obvious that the interesting part deserved a home of its own. The effect engine behind Camera Funhouse started life there. The generators came after, from the same habit: when a piece of artwork is describable as a set of rules, it is usually more fun to build the rules than to draw it once.
It is a long-term project rather than a launch. Tools get added when they are ready, and the empty categories in the menu are a roadmap, not an oversight.
Contact
Questions, feedback or ideas for new tools? We would love to hear from you. Reach us by email at Email address protected by JavaScript. Please enable JavaScript to see it..